Description
- Game in French
- Number of players: 2 - 5
- Duration: 60 - 120 min
- Suggested Age: 10+
Ticket to Ride: Around the World takes the familiar Ticket to Ride gameplay and expands it to the whole world - which means you'll be travelling on water, of course, and that's where the sails come in.
As with other Ticket to Ride games, in Ticket to Ride: Around the World, players begin with tickets in hand that show two cities. During the game, they try to collect colored cards, then claim routes on the game board with their colored train and boat tokens, scoring points in the process. When a player has six or fewer tokens in their supply, each player takes two additional turns, and then the game ends. At this point, if they have created a continuous route between the two cities on a ticket, they score the points on that ticket; otherwise, they lose points instead.
Ticket to Ride: Around the World introduces some variations to the Ticket to Ride formula, starting with separate decks of cards for trains and ships (all wild cards go in the train deck). Three cards of each type are revealed at the start of the game, and when you draw cards, you replace them with a card from any deck. (Shuffle the card types separately to form new decks if needed.)
Similarly, players choose their own mix of train and boat tokens at the start of the game. To claim a train route (rectangular spaces), you must play train cards (or wild cards) and cover those spaces with train tokens, and to claim a boat route (oval spaces), you must play boat cards (or wild cards) and cover those spaces with boat tokens. Ship cards represent one or two ships, and when you play a Double Ship card, you can cover one or two Ship spaces. You can take one action during the game to exchange train tokens for ships (or vice versa), and you lose one point for each token exchanged.
Some tickets show tour itineraries with multiple cities instead of just two. If you build a network that exactly matches the tour, you score more points than if you simply include all those cities in your network.
Each player also begins the game with three ports. If you have built a route to a port city, you can, during the game, take one action to place a port in that city (limited to one port per city). To place the port, you must discard two train cards and two ship cards of the same color, all of which must bear the port symbol (an anchor). At the end of the game, you lose four points for each port not placed, and you gain 10 to 40 points for each port placed, depending on the number of your completed tickets that show that port city.
Ticket to Ride: Around the World includes a double-sided game board, one side showing the world and the other the Great Lakes of North America. Players start with a different number of cards and tokens depending on which side they play, and each side has some gameplay differences.
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