Description
Build your own galactic kingdom. Improve your military might through trade and send your armada of warships to protect what is yours and conquer what is not yet yours! Game principle: Each player starts with 50 Influence points and a personal deck of 10 ships, from which they draw 5 cards (3 for the first player) to form their starting hand. The goal of the game is to reduce the opponent's Influence to zero. 5 cards are also placed between the players to form the trade row. On your turn, play as many cards from your hand as you wish. When played, Ships and Bases trigger effects that allow you to acquire new cards and attack your opponent. Build your deck cleverly by choosing cards from the 4 factions in the game, and unleash powerful combos! The terrifying Blob fleet brings devastating firepower, the Trade Federation troops help restore your Influence, the Techno-Cult machines specialize in deck thinning, and finally, the Galactic Empire army helps you draw more cards and make your opponents discard. All played ships are discarded at the end of your turn, as are purchased cards and any cards remaining in your hand. Bases remain in front of you until they are destroyed by your opponents and can even sometimes protect you from their attacks. Always redraw 5 cards at the end of your turn. Reduce your enemies' Influence to zero and you win the game!
Language: FR
Number of players: 2
Age: 12 years and up
Duration: 20 minutes
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